Posted a month ago
Viggle AI is hiring a new graduate Full-Stack Software Engineer to build AI-powered creation tools for converting images and videos into 3D characters and motion assets. The role develops Go/Gin backend APIs, React/TypeScript interfaces, and processing integrations, while testing and deploying features across asset workflows.
Posted a month ago
The B2B Sales Manager will build and manage Viggle’s enterprise and API sales in the gaming and interactive entertainment industry, owning prospecting through negotiation and closing. The role is responsible for self-sourced pipeline, technical product demonstrations and integration evaluations, customer and market insights, and shaping sales processes and go-to-market strategy.
Posted 2 months ago
The Growth & Community Intern supports Viggle AI’s social and creator channels by producing video content, tracking trends across major platforms, and turning community insights into creator templates. The role also involves identifying and building relationships with creators and influencers, with hands-on use of AI generation tools and video editing software.
Posted 4 months ago
Viggle is seeking a Design Engineer to design and prototype features for motion, character, and scene tools, combining Figma work with coding and testing. The role focuses on intuitive mobile interactions and live-tuning controls, collaborating with design and engineering teams to deliver polished features end to end.
Posted 4 months ago
The Game Community & Content Lead will build and manage the community for Viggle’s AI-powered game platform, engaging and moderating developers and players while growing its audience. Responsibilities include creating regular content, marketing game launches, running community events, and collecting actionable feedback for the team.
Posted 4 months ago
The Video Content Creator will produce end-to-end tutorials, demos, and 3D animation showcases for PINOC on YouTube and social platforms. The role also focuses on growing its creator and game developer audience, leading community workshops and Q&As, and sharing creator feedback with the product team.
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