Posted 2 days ago
The Combat Designer will define enemy, ally, and boss combat behaviors and implement engaging encounters for a new fantasy-IP action RPG. The role involves early-stage design decisions and close collaboration across disciplines, including work with VFX artists and animators.
Posted 2 days ago
Velan Studios is hiring experienced Level Designers to develop level and mission content across multiple upcoming games. The role spans the full development cycle, including greyboxing, prototyping, pacing and encounter design, and collaboration with artists and programmers to create compelling, replayable game spaces.
Posted 2 days ago
Velan Studios is seeking a systems designer to lead design for a new ARPG, owning player progression, skill trees, and game balance. The role includes designing combat formulas, maintaining high-level designs, iterating from playtest feedback, and implementing systems with engineering teams.
Posted 2 months ago
The Senior Gameplay Animator creates expressive, responsive character animation integrated with gameplay, taking work from prototypes through polished production animation. Responsibilities include developing in-engine animation systems, collaborating with designers and engineers, documenting workflows, mentoring animators, and championing animation quality across projects.
Posted 3 years ago
Velan Studios invites candidates to submit a general application if they are interested in the studio but do not see a suitable posted role. The studio creates video games and says candidates able to work onsite at its Troy, New York studio are highly preferred, while its team includes remote, hybrid, and onsite employees.
Get a daily email with the latest job postings from Canadian companies. Free, no account required.
By subscribing you agree to receive job emails from MapleStack. Unsubscribe anytime.
Want to save jobs and create custom alerts? Create a free account