Posted 7 days ago
The Game Developer will create interactive HTML5 games for web and mobile using TypeScript and the company’s proprietary game engine. Responsibilities include designing game components and engine tools, integrating animations and sound, troubleshooting and fixing games, and analyzing requirements; the role is hybrid and based in Montreal.
Posted 17 days ago
The Technical Account Manager supports operators in achieving technical success and operational health with Light & Wonder’s Infinity platform. Responsibilities include guiding integrations and platform adoption, managing risks and escalations, troubleshooting production issues, and representing operator needs across internal teams.
Posted 22 days ago
The Field Service Technician II installs, maintains, and troubleshoots electronic gaming machines and electronic table games at customer sites. Responsibilities include preventive maintenance, diagnostic testing, service documentation, safety compliance, and customer issue follow-up; the role may require travel to other facilities.
Posted a month ago
The Game Artist will create, adapt, and optimize 2D artwork and visual assets for online and mobile casino games, maintaining original artistic vision and brand consistency. Responsibilities include producing concepts, characters, environments, and UI assets while optimizing work for HTML5 and mobile/web performance and collaborating with artists, designers, and developers.
Posted 3 months ago
The Game Artist at Light & Wonder is responsible for creating and optimizing visual assets for cross-platform games, including character designs, environments, UI elements, and promotional artwork. The role requires proficiency in industry-standard tools, a strong understanding of game development pipelines, and the ability to adapt artwork to meet project objectives while adhering to production deadlines and intellectual property guidelines.
Posted 3 months ago
The Associate Game Artist role at Light & Wonder involves creating 2D art assets for games, including character designs, environments, UI elements, and textures. The position requires collaboration with developers and designers to produce engaging visuals under the guidance of senior artists, with a focus on optimizing assets for online and mobile game delivery.
Posted 3 months ago
A hands-on creative role focused on producing high-quality 2D art assets for iGaming and digital entertainment products. The Senior Artist will collaborate with developers, designers, and artists to create engaging visuals, including character designs, environments, UI elements, and animations, while optimizing assets for HTML5/online game delivery.
Posted 3 months ago
The Studio Project Manager (Maternity Cover) at Light & Wonder will oversee the delivery of projects for the Bons Vivants Studio, including new game content launches and feature improvements. The role involves managing multiple projects in a matrix organization, removing impediments, and ensuring timely delivery while coordinating with internal and external teams.
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