Posted a month ago
The Project Manager, PSR oversees day-to-day departmental operations, crew and resource allocation, HR coordination, and budget tracking at Sony Pictures Imageworks. The role standardizes PSR workflows, manages rollouts, tracks project metrics, and coordinates with production, engineering, software development, and leadership teams.
Posted 5 months ago
The Head of Department - Animation at Sony Pictures Imageworks is responsible for defining the strategic direction and operational priorities for the Animation Department across Feature Animation and Visual Effects productions. This executive role involves leading cross-functional teams, driving workflow innovation, and fostering a culture of creativity, efficiency, and inclusion while collaborating with studio leadership and production teams.
Posted 5 months ago
The Head of Department - Animation at Sony Pictures Imageworks Québec is responsible for defining the strategic direction, operational priorities, and long-term growth of the Animation Department. This role involves collaborating with cross-functional teams to align workflows, drive innovation in pipelines, and support artist development while fostering a culture of creativity, efficiency, and inclusion. A demo reel demonstrating relevant artistic and technical experience is required.
Posted 5 months ago
The Animation Associate Technical Director (ATD) role at Sony Imageworks Québec involves developing and optimizing high-end animation pipelines, tools, and workflows. The position requires strong technical skills in Maya, Python, and C++, along with a focus on automation, problem-solving, and collaboration with animation and pipeline teams to support production efficiency.
Posted 5 months ago
The Animation Assistant Technical Director (Anim ATD) at Sony Pictures Imageworks will optimize animation workflows, develop tools, and support the animation team by leveraging automation and scripting. This role involves collaborating with artists and pipeline teams to improve efficiency, solve technical issues, and implement best practices in a high-end animation pipeline.
Posted 6 months ago
The Intermediate Production Coordinator supports the Production Department Manager by coordinating a team of artists on a show in one or two departments. The role involves managing workflows, tracking shot data, facilitating team meetings, and ensuring artists meet bid days and quota targets while maintaining high morale and effective communication.
Posted 8 months ago
The Scene Assembly Artist serves as the critical liaison between the Camera and Animation departments, responsible for technical validation and quality control before shots proceed to animation. Key responsibilities include preparing, publishing, and troubleshooting scene files received from the Camera department (Unreal) for use in Maya. This entry-level role is ideal for someone bridging technical workflow and creative oversight in a fast-paced feature animation pipeline.
Posted 9 months ago
This role seeks a proficient Technical Engineer to develop and implement robust, high-performance procedural toolsets primarily within SideFX Houdini for FX, Creature, Crowds, and Environment departments. Responsibilities include designing scalable systems, creating and optimizing Digital Assets (OTLs), and ensuring integration with the core rendering pipeline. The ideal candidate must possess strong technical leadership and thrive while managing multiple competing priorities in a fast-paced production setting.
Posted 9 months ago
This role seeks a highly proficient Senior Technical Engineer to develop and implement robust, high-performance procedural toolsets within SideFX Houdini for creature effects, crowds, environments, and FX. Key responsibilities include designing scalable procedural systems, creating and optimizing Houdini Digital Assets (OTLs), and extending the core pipeline tools. The successful candidate must possess strong technical leadership, expertise in Python/VEX, and the ability to collaborate closely with artists while working with minimal supervision in a fast-paced production environment.
Posted 9 months ago
The position is for an Experienced Pipeline Technical Director at Sony Pictures Imageworks Montreal, responsible for designing, developing, and optimizing all technical aspects of the animation production pipeline. Key responsibilities include developing tools and procedures for character rigging, animation, simulation, and asset management to ensure a streamlined and efficient workflow. The role requires strong programming skills and accountability for meeting project schedules and deadlines through interaction with various production teams.
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